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Phantasy Star Online Episode I & II Ultimate Rare Item Drop FAQ By Derek Davenport (heyf00L) This chart shows what enemy drops what rare item on the Ultimate difficulty setting only. The Phantasy Star Online is so good that are still a couple of people playing on a private server as you are reading this description! PSO is an online RPG that ran on a 56k connection! In internet nowadays you won t even have the patience to check your e-mail at that speed, much less play a MMO. This page would take a hour to load!
Phantasy Star Online Episode I & II | |
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Developer(s) | Sonic Team |
Publisher(s) | Sega |
Series | Phantasy Star |
Platform(s) | GameCube |
Release date(s) | JP September 12, 2002 NA October 29, 2002 EU March 7, 2003 |
Genre(s) | Action role-playing |
Mode(s) | Single-player, Multiplayer (4), Online (4) |
Input methods | GameCube Controller, Game Boy Advance |
Compatibility | 4 Playable |
GameIDs | GPOJ8P, GPOE8P, GPOP8P |
See also... | Dolphin Forum thread Search Google |
Phantasy Star Online Episode I & II features two games in one. Episode I gives you all the hit content and gameplay from the original PSO and PSO ver.2. Episode II brings an all-new full-length adventure in which you'll face real-time combat with enemies that are more powerful than ever before. New levels, like the breath-taking mountain and beach stages, give you expanded areas of gameplay and deep, lush worlds to explore. You'll also be given all-new quests to complete, additional weapons to master, and lots more rare items to find. Choose your character from the original three classes, each with a fourth new being. For intense offline gameplay, team up or compete with up to three of your fellow Hunters on the same console for a split-screen battle.
- 1Problems
- 2Enhancements
- 2.1Widescreen Gecko Codes
Problems
Calendar
At the beginning of the game, when the game asks if you want to go to the Calendar Screen, choosing Yes makes the game freeze. You can avoid this by simply selecting No instead. If you need to adjust the date and time, you can do so in your computer's settings, or if that is not possible, the Advanced tab of Dolphin's configuration.
Black Video
Scenes that play pre-rendered video appear black unless the External Frame Buffer is enabled and set to Real and Scaled EFB Copy is disabled. Setting the Internal Resolution to 1x reduces image shaking. Fixed with Hybrid XFB in 5.0-5874.
Enhancements
Widescreen Gecko Codes
To play properly in 16:9 and eliminate Object pop-in at the edges of the screen during gameplay, before booting the game, use one of the following Gecko codes. The 1.0 code has a unstretched HUD.
- Note: Start Dolphin with these settings - Disable Widescreen Hack in Graphics/Enhancements and set Aspect Ratio to Stretch to Window in Graphics/General.
NTSC-U
Check your game's Properties/Info/Revision No. for the right code, 0 = v1 and 2 = v1.02.
PAL
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Phantasy Star Online Episode I & II since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS Version | CPU | GPU | Result | Tester |
r7367 | Windows 7 | AMD Athlon x3 @ 3GHz | ATI Radeon HD 5770 | steady 30FPS | |
r7623 | Windows 7 | Intel Core i7-920 @ 2.6GHz | ATI Radeon HD 5770 | 30FPS No Issues | |
r7623 | Windows 7 | AMD Phenom X4 @ 4.5GHz | NVIDIA GeForce GTX 590 | 60FPS No Issues | |
3.0-417 | Linux | AMD Athlon II 255 X2 @ 3.1GHz | NVIDIA GeForce GT 430 | 30FPS I have some issues with missing letters in text. I have only tested EP1 from normal to ultimate mode which ran well. | |
3.0-432 | Windows Server 2008 R2 | AMD Athlon II x2 @ 3.4GHz | AMD Radeon HD 6570 | Steady 30FPS, no problems with x2 native resolution | |
3.0-632 | Linux_64 | AMD Athlon II 255 X2 @ 3.1GHz | NVIDIA GeForce GT 430 | 30FPS I have some issues with missing letters in text. I tested all EP1 and EP2 up to Seabed level. The game slows down a lot at Gol Dragon when it splits in the 3 dragons and it slows down a little bit in the jungle level. | |
3.0-651 | Linux_64 | AMD Athlon II 255 X2 @ 3.1GHz | NVIDIA GeForce GT 430 | 30FPS I have some issues with missing letters in text and also the map at the right hand corner is not working in this version of dolphin use v.3.0-632 it still works in that version. I tested all EP1 and EP2 up to Seabed level. The game slows down a lot at Gol Dragon when it splits in the 3 dragons and it slows down a little bit in the jungle level. | |
3.0-753 | Windows 7 | Intel Core i3-2350M @ 2.3GHz | Intel 3000 HD | 29-30FPS, demo videos do not display unless DX9 or DX11 selected and EFB set to Real. Some slowdown in OpenGL when in mines. DX9 does not render start button menus correctly. Intel 3000 HD & DX11 only bottom edge of copyright information to bottom of screen is visible, rest is a white screen. | |
3.0-776 | Windows 7 | AMD FX-4100 X4 @ 4.1GHz | ATI Radeon HD 5700 | 30+ FPS; Videos aren't displayed; Locking frame rate to Audio solves black frames issue. | |
3.0-2443 | Linux_64 | AMD Athlon II 255 X2 @ 3.1GHz | NVIDIA GeForce GT 430 | 30FPS I have some issues with missing letters in text. The game slows down a lot at Gol Dragon when it splits in the 3 dragons and it slows down a little bit in the jungle level. |
Gameplay Videos
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